Relic of the Forge

The craft behind your edge.

In-house game enhancements, built and signed by our own engineers. Patched per game update, delivered per user, ready in minutes.

Products

Built in-house. Shipped per user.

Bless+ is live now. Two more games are in the workshop. The roster grows by community demand and engine access.

Product 01
Live

Bless+

Movement, attack, and animation speed for Bless Unleashed. Per-user Launcher. Set values persist.

Product 02

In Workshop

Community vote in Discord. Engine access required before greenlight.

Product 03

In Workshop

Same gate. We pick the game our buyers actually want, then we build.

Product 01 · Live

Bless +

Tune movement, attack, and animation speed for Bless Unleashed. Set values persist, no spin-loop, no behavioral noise. Per-buyer Launcher + User Tool, signed and ready.

MovementAttack speedAnimationPer-user build
Why Speed+

No resellers. No middlemen.

We own the build, the code, and the signing chain. Every product comes straight from our pipeline to your machine.

Pillar 01

In-house engineering

Kernel driver, scanner, launcher, and portal are all built by our team. 100% of the codebase, in our hands.

Pillar 02

Patched every update

The Launcher reads your build fingerprint and fetches the matching offset table the moment a patch ships.

Pillar 03

Per-user builds

Each buyer's Launcher and Driver is mutated at build time. Filenames, strings, signing chain, all unique.

Pillar 04

24/7 Discord

Real humans on the other end, around the clock. Setup, troubleshooting, status. Ping us, you'll get a reply.

Pillar 05

Transparent status

Game patch hit? You'll know before you reload. We publish offset tables the moment a build is verified.

Pillar 06

One license, no timers

You're not renting software, you're buying a build. Your launcher stays on disk, your driver stays mapped until reboot.

How it works

From download to in-game.

Three steps, ten minutes, one Discord ping if anything stalls.

Step 01 of 03

Three steps to in-game.

Each step is fast. The whole sequence, including license validation and offset fetch, runs in about ten minutes on a fresh box.

Step 01

Grab your Launcher

Pick a tier, complete checkout, and download your per-buyer Launcher. It's the only file you'll run. Names, strings, signing chain, baked-in key, all unique.

Step 02

Launch & authenticate

Run the Launcher. It validates your license, fetches the latest offset table for your game build, and maps the Driver into the kernel.

Step 03

Tune your game

Launch Bless Unleashed. The overlay floats over the game. Tap your keybind to flip speed values, save your preset, done.

Pricing

Four tiers. One Lifetime.

From a 30-day trial to a lifetime license with every Bless+ update included. Pick the one that fits your play schedule.

30d·90d·365d·Lifetime
See full pricing
FAQ

Questions, answered.

No. Every product is built, signed, and shipped by our in-house team. We own 100% of the codebase, so updates land fast and there are no middlemen.

The Launcher reads your game's build fingerprint and fetches the matching offset table. When a patch ships, we publish a new table and your next launch picks it up automatically.

Kernel-level software commonly trips heuristics. It's a known false-positive pattern for this kind of tool. Reach us in Discord and we'll walk you through it.

Bless+ is Product 01. We pick the next game by community demand and engine access. Join the Discord to vote or suggest a target.

Our Discord is staffed around the clock. Ping us there for setup, status, or troubleshooting.

Get started

Ready for Bless+?

Pick a tier, get your per-buyer Launcher, and tune your game in minutes.

See Bless+ pricing